Where have you been?!
It's been a while since my last post. I haven't been lazy, just shy. I didn't want to show any gameplay until it looked good enough and I think I'm finally there.
The game has had a lot of tuning and balancing including two demos at the Full Indie meetup. The feedback has been critical in the tuning of the game and was greatly appreciated.
The game has had a lot of tuning and balancing including two demos at the Full Indie meetup. The feedback has been critical in the tuning of the game and was greatly appreciated.
How do you play?
The game is a "mobile retro action game on a procedurally generated sphere". This is a fancy way of saying "space invaders clone". You use virtual thumbsticks (this actually works well!) to go left/right and a button to shoot. Once you defeat all of the enemies (and their bases) you move on to a snakes level where you collect pickups for bonus points.
There are score and time leaderboards for each level (20 in total).
There are score and time leaderboards for each level (20 in total).