Procedural generation of content is cool but you can't make everything with math. Fortunately I've got some great friends to help with the art of making video games. Jason has been working on the models and Chris has been helping with audio. I've combined the two in the video showcase below. Enjoy! :)
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About meMy name is Peter Lolley and I make games for a living. I’ve been working in the video game industry for over 14 years and love getting things done. Archives
October 2015
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